Authors : Tawfiq A. Al-Asadi and Ali Abdul Azeez Mohammed Baqer
Abstract: A novel method will be proposed not only in determining the value of pixels in final fused image but also in finding the suitable triangle in three dimension mesh of triangles for object and then mapping the texture triangle into correct selected mesh triangle until building fused mapped object and then taking the effect of light sources. The novel fused method in region level of fusion methods that initially produce intermediate fused image by applying variance fusion method among all input texture images, then applying segmentation process on the intermediate fused image to separate it into non overlap regions, then selecting one of these regions to be mapped to suitable triangle depending on a value of suitable feature for these regions and this process repeated until constructing the final fused mapped image. The proposed method extended the effect of fusion methods to select good places for mapping pixels as well as to find pixels values that reflect the effect of input light sources.
Tawfiq A. Al-Asadi and Ali Abdul Azeez Mohammed Baqer, 2018. A Novel Fusion Method in Texture Mapping Environment. Journal of Engineering and Applied Sciences, 13: 4663-4670.