Abstract: Since, its debut in August 2012, Counter-Strike: Global Offensive (CS: GO) is one of the most popular and most played to date. CS: GO is one of many games that can be played competitively. In the gameplay aspect, CS: GO is not only a pure shooter game but also have role-playing factors in its contents. Such role-playing aspects are the availability to play as a counter-terrorist and terrorist factions with their own respective objectives. This research aims to describe and explain the contents including audios, in-game descriptions and statements and the design of the game and also the possible connection to the real world counterparts applying discourse analysis utilizing semiotic approach.