The Social Sciences

Year: 2011
Volume: 6
Issue: 3
Page No. 186 - 193

Game Play Behavior of Students in a School in Khon Kaen Province, Thailand

Authors : C.Sota

References

Fromme, J., 2003. Computer games as a part of childrens culture. Int. J. Comput. Game Res., Vol. 3, No. 1.

Griffiths, M.D., 2010. The role of context in online gaming excess and addiction: Some case study evidence. Int. J. Mental Health Addiction, 8: 119-125.
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Griffiths, M.D., 2010. The use of online methodologies in data collection for gambling and gaming addictions. Int. J. Mental Health Addiction, 8: 8-20.
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Ishigaki, E.H., 1986. The children of the computer generation: An analysis of the family computer fad in Japan. Report, Seiwa College, Graduate School.

Thai Health Promotion Foundation, 2007. Thai Health, 2007. Institute for Population and Social Research, Mahidol University, Thailand, pp: 128.

WHO, 1994. Life Skills Education in Schools. World Health Organization Division of Mental Health, Geneva.

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