Journal of Engineering and Applied Sciences

Year: 2017
Volume: 12
Issue: 3
Page No. 481 - 487

UML Point for Mobile Game A Measurement Method for Sizing Mobile Game Design

Authors : Nur Ida Aniza Rusli and Nur Atiqah Sia Abdullah

References

Abdullah, N.A.S. and N.I.A. Rusli, 2015. Reviews on functional size measurement in mobile application and UML model. Proceedings of the 5th International Conference on Computing and Informatics, August, 11-13, 2015, Universiti Utara Malaysia, Changlun, Malaysia, pp: 353-358.

Alves, C., G. Ramalho and A. Damasceno, 2007. Challenges in requirements engineering for mobile games development: The meantime case study. Proceedings of the 15th IEEE International Conference on Requirements Engineering, October 15-19, 2007, IEEE, Recife, Brazil, ISBN:0-7695-2935-6, pp: 275-280.

Kim, H., 2012. Frameworks for validation of mobile software project performance. Proceedings of the World Congress on Engineering and Computer Science, October 24-26, 2012, Catholic University of Deagu, Gyeongsan, South Korea, pp: 24-26.

Lang, M., K. Conboy and S. Keaveney, 2013. Cost Estimation in Agile Software Development Projects. In: Information Systems Development, Pooley, R., J. Coady, C. Schneider, H. Linger and C. Barry et al (Eds.). Springer, New York, USA., pp: 689-706.

Saxena, V. and M. Shrivastava, 2009. Performance of function point analysis through UML modeling. ACM. Sigsoft Software Eng. Notes, 34: 1-4.
CrossRef  |  Direct Link  |  

Wijayasiriwardhane, T. and R. Lai, 2010. Component Point: A system-level size measure for component-based software systems. J. Syst. Software, 83: 2456-2470.
Direct Link  |  

Zhang, W., D. Han, T. Kunz and K.M. Hansen, 2007. Mobile game development: Object-orientation or not. Proceedings of the 31st Annual International Conference on Computer Software and Applications, July 24-27, 2007, IEEE, Shanghai, China, ISBN:0-7695-2870-8, pp: 601-608.

Design and power by Medwell Web Development Team. © Medwell Publishing 2024 All Rights Reserved